About Environment survivalThis was one of my first games developed at Fontys in a project context.
the concept of this game is really simple, as you play, you need sources of energy to keep playing, however picking up a source of energy also causes pollution
pollution will slowly dissipate, but as pollution builds up, this process starts to slow down.
finally, high levels of pollution will cause the ice you're standing on to start melting.
you lose when you either fall into the water, or when you run out of energy
- Duration: 6 months
- Languages used: C#
- Frameworks used: XNA
- External dependencies: hardware link to arduino 'joystick'
- nothing to see here